Pocket Dragon 2e in English
A downloadable game
Pocket Dragon is the condensed version of Old Dragon a Brazilian OSR RPG created in 2010 by Antonio Sá Neto, Rafael Beltrame and Fabiano Neme.
Inspired by the English translation of it´s srd and with the incentive of the OD community, i decided to make a free translation of the pocket dragon 2e so that anyone can get a glimpse of the game and further expand it´s reach.
This project is my own fan translation, i am in no way shape or form affiliated with Buró or any creators of the system
These rules are open by https://creativecommons.org/licenses/by-sa/4.0/deed.en
Updated | 29 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | Sora9050 |
Genre | Role Playing |
Tags | 2d6, Fantasy, Medieval, Minimalist, old-dragon, OSR, pocket-dragon, rules-lite, Tabletop role-playing game |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few hours |
Languages | English |
Download
Download
POCKET DRAGON 2.4.pdf 467 kB
Development log
- further grammar and clarifications to the text29 days ago
- improvements to the text30 days ago
- fix on the dwarf33 days ago
- experience point fixed33 days ago
- more fixes to the text33 days ago
- further fixes to the text34 days ago
- grammar fixes36 days ago
- new screen only format36 days ago
Comments
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Well, I can't speak to the accuracy of the translation because I'm an ugly American who only speaks English. While I could nitpick the English phrasing, I understood it well enough, which is the important thing!
I had only two questions:
1. I assume the damage listed for the dagger is a typo, yes? 1d6+8 damage would be better than a greatsword!
2. The rule for defense... Is this a game where the GM doesn't roll, so instead of the monster rolling to hit, the player rolls to defend? Or is that rule for when the character takes their whole turn on defense?
Those two questions aside, I find the use of a 2d6 curve instead of the flat d20 to be fascinating. 10 is an interesting threshold with the CT bonus of 2 to start. In general, I like the way the classes and statistics interact.
I also like the magic system... I like how it's freeform but not completely unrestrained.
Yes i made a mystake the dagger should be 1d6-1
As for the defense monsters have a fixed ac whlie players have to roll the defence
Okay, that makes more sense for the dagger.
And I think we're saying the same thing on defense. 👍
Fixed the dagger
Took what you said about the grammar into consideration. And did a ton of fixes
I'll give it a peek!